God of War Ragnarök is making the jump from PlayStation to PC on 19th September, and ahead of its arrival, Sony has shared PC system requirements – which, among other things, reveals players will need to free up 190GB of hard drive space to play.
As per the PlayStation Blog, the minimum hardware players will likely need to get Ragnarök running at 1080p with an average of 30fps at Low settings is a GTX 1060/RX 5500 XT, an Intel i5-4670K/Ryzen 3 1200, 8GB RAM, Windows 10, and the aforementioned 190GB SSD space.
Right at the other, considerably flashier end of the spectrum, it’s recommended players hoping to hit an average of 60fps at 4K on Ultra settings have an RTX 4070 Ti/RX 7900 XT, an Intel i5-11600K/Ryzen 7 3700X, 16GB RAM, Windows 10, and, yes, a big ol’ chunk of SSD space.
Sony also notes Ragnarök will support Nvidia DLSS 3.7, AMD FSR 3.1, and Intel XeSS 1.3, as well as “frame generation for all technologies utilising that feature”, on PC. Additionally, a PlayStation Network account – which Sony has been determined to foist on PC players since its failed attempt with Helldivers 2 – is required to play.
MINIMUM | RECOMMENDED | HIGH | PERFORMANCE | ULTRA | |
GRAPHIC SETTINGS | 1080p @ 30 FPS AVG Low Settings | 1080P @ 60 FPS AVG Medium Settings | 1440P @ 60 FPS AVG High Settings | 4K @ 60 FPS AVG High Settings | 4K @ 60 FPS AVG Ultra Settings |
GPU | NVIDIA GTX 1060 AMD RX 5500 XT | NVIDIA RTX 2060Super AMD RX 5700 | NVIDIA RTX 3070 AMD RX 6800 | NVIDIA RTX 3080 Ti AMD RX 6900 XT | NVIDIA RTX 4070 Ti AMD RX 7900 XT |
CPU | Intel i5-4670k AMD Ryzen 3 1200 | Intel i5-8600 AMD Ryzen 5 3600 | Intel i7-7700K AMD Ryzen 7 2700X | Intel i7-7700K AMD Ryzen 7 2700X | Intel i5-11600K AMD Ryzen 7 3700X |
RAM | 8 GB | 16 GB | 16 GB | 16 GB | 16 GB |
OS | Windows 10 64-bit | Windows 10 64-bit | Windows 10 64-bit | Windows 10 64-bit | Windows 10 64-bit |
STORAGE | 190 GB SSD | 190 GB SSD | 190 GB SSD | 190 GB SSD | 190 GB SSD |
But is God of War Ragnarök worth jettisoning 190GB of meticulously digitised 16th century erotica for? Chris Tapsell called it “gargantuan, excessive, and wonderfully absurd” in his Recommended review. “You will fight some big, ugly monsters,” he wrote. “You’ll stand silhouetted, jagged, cartoonishly angular in front of them. Finally, deep into this game, you will get a bit of the old Kratos back, a bit of PS2 excess will break free of its self-conscious cage.”