Thursday, November 7, 2024

Disney Dreamlight Valley adding Maleficent, Hades, Flynn, and new storybook world in next paid expansion



If relentlessly amassing sticks and bopping rocks is starting to feel a little stale in Disney Dreamlight Valley, there’s something new on the horizon. Developer Gameloft has announced The Storybook Vale, the village-life sim’s second paid expansion, that’ll whisk players to a world of Greek myths, Scottish folktales, and more when it launches on 20th November.


The Storybook Vale, which follows on from last year’s A Rift in Time expansion, introduces another world for Dreamlight Valley players to explore in the form of the titular Vale. Described as “the place in your heart where all your most treasured stories live”, it previously hung in the sky over Dreamlight Valley – in lore terms, at least – but was stolen away by Maleficent and Hades, eventually falling into disarray as the pair began to bicker. And that’s where players come in, embarking on a quest for the Lorekeeper – an enchanted book who holds the world together – to retrieve her scattered pages and restore peace.


And all this takes place across three new biomes. There’s The Bind, inspired by “dark academia” and the “cool yet cosy ambience of an autumnal forest”; Mythtopia, themed around “Greco-Roman culture and ancient myths” (and it even gets its own Mount Olympus), plus Everafter, a blend of “dark enchanted mushroom forest and windswept moorlands” inspired by “Scottish and Scandinavian folklore”.

Disney Dreamlight Valley: The Storybook Vale announcement trailer.Watch on YouTube


The Storybook Vale will be released over two parts, the first arriving on 20th November, and the second due next summer. Part one introduces three new villages – Brave’s Merida, Hercules’ Hades, and Tangled’s Flynn (who’ll be able to reunite with Rapunzel if players happen to have last year’s A Rift in Time expansion) – alongside new collectibles, tools, resources, and “dozens” of new recipes. Players can catch koi fish, for instance, or gather ambrosia, and there are new animal companions in the form of owls, mini dragons, and mini winged horses.


The expansion also features Trials – special quests inspired by fairy tales and myths that players will need to unscrambled using their old and new tools, with one of those new tools being the Royal Net. This is used to capture the Lorekeeper’s scattered pages, which have come to life as ancient origami creatures known as Snippets, which can then be assembled into jigsaw-like tapestries and, once complete, hung in in-game homes. This initial offering will then be expanded in next year’s Part Two, The Unwritten Realms, which will see players “venture in to a strange world beneath the Storybook Vale and solve the mystery of the missing princess”, with Maleficent and a currently unannounced second character.


Both parts of The Storybook Vale are included in the expansion pass, which releases on 20th November, with purchases also getting 5,000 Moonstones – as Disney Dreamlight Valley’s premium currency is known. There’s also a Magical Edition including 10,000 Moonstones, the Autumn Manor House stye, Storybook Vale dress and ensemble, plus Baby Pegasus companion and house; a Storybook Bundle featuring the base game, new expansion, and 13,000 Moonstones, plus the Enchanted Edition. This one includes the base game, both expansions, 18,000 Moonstones, alongside “exclusive rewards”. Gameloft hasn’t announced prices for any of these at the time of writing, but last year’s A Rift in Time expansion cost £24.99 so expect prices to start from there.



Alongside all that, the studio has also shared a look ahead at the base game next series of free updates, starting with Sew Delightful on 4th December. This brings Sally from A Nightmare Before Christmas to the Valley, complete with the usual introductory quest and Friendship rewards. That’s alongside a new premium Star Path, which includes ice-themed furniture and other rewards.


Sew Delightful also promises a number of new features, including the introduction of floating islands. These act as extra spaces themed after existing base game biomes that players can expand to if they need more room – object limits are independent from base game biomes – with each island being comparable to their Valley counterparts. Plaza Island, Forest Island, Sunlit Island, and Frosted Island as set to launch in December with more to follow.

Image credit: Gameloft/Disney


Additionally, builders feeling limited by the game’s current 4 points or rotation will soon see that increased to 16, opening up new decorating possibilities. Gameloft says the enhanced placement system applies to furniture, buildings, landscaping items, resources such as flowers, and even dropped its like prepared dishes, with support for fences and paths coming at a later date.


But thats’ still not quite everything announced during Gameloft’s Disney Dreamlight Valley stream. The developer also offered a few teases of future free updates via a roadmap for the first half of 2025. Early 2025, for instance, will let players explore “a whole new world and revel on a magical adventure” – the accompanying picture teasing the arrival of Aladdin and Jasmine) – while Spring 2025 promises a “land of wonder”, its image of the Cheshire Cat unquestionably marking the arrival of Alice’s Adventures. And finally, Summer 2025 will give players the opportunity to “solve an ancient mystery and discover who is waiting inside Skull Rock.” And given Skull Rock’s origins and the red feather buried in the sand in Gameloft’s tease, this should finally be the moment Disney Dreamlight Valley welcomes Peter Pan and friends.





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